Room 35) 30’ × 40’ × 20’ – 20’ × 40’ × 20’ ( 40,000 cubic feet )
17 berserkers long sword and hand axe. Chain mail. They have a sack of 50 gp for all of them.
1 berserker leader long bow, 10 arrows, long sword +1 , 2 throwing axes. chain mail, shield. Leader has 20 platinum pieces.
North secret door, Knock from outside, or push from inside.
They don’t know about the other secret doors.
the secret doors to rooms 36, 37, 38 have to be opened by Knock.
Room 36) 6’ x’ 6’ × 6’ ( 216 cubic feet )
Room 37) 6’ x’ 6’ × 6’ ( 216 cubic feet ) empty
Room 38) 6’ × 6’ × 7’ ( 252 cubic feet )v
9 skeletons. each has a long sword. Placed here by Grag the unholy.Room 39) 30’ × 80’ × 12’ ( 25,200 cubic feet)
1) knuckleduster, from a White Dwarf article. It appears to be somewhere between a Yeti and a snow ape. Its called a knuckleduster because its knuckles drag in the dust.
2) ogre
3) zombie
Room 40) 10’ × 10’ × 15’ – 20’ × 10’ × 15’ ( 4,500 cubic feet )empty
Room 41) 10’ × 10’ × 15’ – 20’ × 10’ × 15’ ( 4,500 cubic feet )empty
Room 42) 10’ × 10’ × 10’ empty
Room 43) 10’ × 10’ × 10’ empty
Room 44) 10’ × 10’ × 10’ empty
Room 45) 10’ × 10’ × 10’ empty
Room 46) 10’ × 10’ × 10’ empty
Room 47) 10’ × 10’ × 10’ empty
Room 48) 10’ × 10’ × 10’ ( 1,000 cubic feet)
Otherwise it has to be forced open. ( Actually, it would be rather difficult to get many characters in here.)
West secret door: If 6 or more enter, opens easily.
Room 49) 10’ × 90’ × 10’ – 10’ × 10’ 10’ ( 10,000 cubic feet )
Room 50) 10’ × 10’ × 10’ empty
South secret door: Knock from the North side, from the south side opens easily by a push on the left side.
Room 51) 10’ × 10’ × 10’ empty
Room 52) 10’ × 10’ × 10’ empty
Room 53) 10’ × 10’ × 10’ empty
Room 54) 10’ × 20’ × 10’ – 10’ × 10’ × 10’ ( 3,000 cubic feet)
a potion bottle in one corner. liquid is pale green ( speed)
Room 55) 10’ × 10’ × 10’ empty
Room 56) 10’ × 10’ × 10’ empty
Room 57) 10’ × 20’ × 10’ – 10’ × 10’ × 10’ ( 3,000 cubic feet) empty
Room 58) 10’ × 10’ × 10’ empty
Room 59) 10’ × 10’ × 10’ empty
Room 60) 10’ × 10’ × 10’ empty
Room 61) 10’ × 20’ × 10’ – 10’ × 10’ × 10’ ( 3,000 cubic feet) empty
Room 62) 10’ × 10’ × 10’ empty
Room 63) 10’ × 10’ × 10’ empty
Room 64) 10’ × 10’ × 10’ empty
Room 65) 10’ × 10’ × 10’ empty
Room 66) 60’ × 40’ × 20’ – 20’ × 10’ × 20’ ( 52, 000 cubic feet)
A sign, in LG language, on the door to the room.
“LG we are under a geas to leave thee be,
all others prepare to die !”
if the adventurers fight them and take longer than 6 melee rounds to win, the other 10 bandits will return and hit them from behind.
water and food barrels, pallets (blanket for a bed), table.
5 first level bandits. Chain, long sword, long bow and 25 arrows each bandit.
8 first level bandits. Chain, long sword, long bow and 25 arrows, dagger
1 fighter 3rd level. chain +2, long sword + 3, long bow with 25 arrows, dagger + 2
1 fighter 8th level. plate + 2, shield + 2, long sword + 3, long bow + 2 with 10 arrows +1, javelin + 2
6 fighter 2 guards chain, long sword, 3 javelins, dagger
1 lt. fighter plate + 2, shield + 2, long sword + 4, 4 javelins
Other than the magic items, they have no treasure.